options

exec - 2026-06-18 05:33:38 - MAQAO 2026.0.1

Help is available by moving the cursor above any symbol or by checking MAQAO website.

  • run_0

Experiment Quality  

[ 4 / 4 ] Application profile is long enough (14.64 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with source/debug info

-g option gives access to debugging informations, such are source locations.

[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with compilation options informations and -fno-omit-frame-pointer is present

-fno-omit-frame-pointer improves the accuracy of callchains found during the application profiling.

[ 2 / 3 ] Security settings from the host restrict profiling. Some metrics will be missing or incomplete.

Current value for kernel.perf_event_paranoid is 2. If possible, set it to 1 or check with your system administrator which flag can be used to achieve this.

[ 3.00 / 3 ] Architecture specific option -mcpu is used

[ 3 / 3 ] Optimization level option is correctly used

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.42 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.

[ 0 / 0 ] Fastmath not used

Consider to add ffast-math to compilation flags (or replace -O3 with -Ofast) to unlock potential extra speedup by relaxing floating-point computation consistency. Warning: floating-point accuracy may be reduced and the compliance to IEEE/ISO rules/specifications for math functions will be relaxed, typically 'errno' will no longer be set after calling some math functions.

Code Quality  

[ 4 / 4 ] Enough time of the experiment time spent in analyzed loops (97.83%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 2 / 4 ] A significant amount of threads are idle (43.62%)

On average, more than 10% of observed threads are idle. Such threads are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 2 / 4 ] CPU activity is below 90% (56.44%)

CPU cores are idle more than 10% of time. Threads supposed to run on these cores are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 4 / 4 ] Loop profile is not flat

At least one loop coverage is greater than 4% (83.60%), representing an hotspot for the application

[ 4 / 4 ] Enough time of the experiment time spent in analyzed innermost loops (90.05%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 4 / 4 ] Affinity is good (96.61%)

Threads are not migrating to CPU cores: probably successfully pinned

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 0 / 3 ] Too many functions do not use all threads

Functions running on a reduced number of threads (typically sequential code) cover at least 10% of application walltime (25.07%). Check both "Max Inclusive Time Over Threads" and "Nb Threads" in Functions or Loops tabs and consider parallelizing sequential regions or improving parallelization of regions running on a reduced number of threads

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (7.79%) lower than cumulative innermost loop coverage (90.05%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)

Loops Overview

Loop IDAnalysisPenalty Score
Loop 95 - exec+Execution Time: 83 % - Vectorization Ratio: 11.59 % - Vector Length Use: 27.90 %
Loop Computation Issues+10
[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 2 issues (= instructions) costing 4 points each.8
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+13
[SA] Too many paths (9 paths) - Simplify control structure. There are 9 issues ( = paths) costing 1 point each with a malus of 4 points.13
Vectorization Roadblocks+13
[SA] Too many paths (9 paths) - Simplify control structure. There are 9 issues ( = paths) costing 1 point each with a malus of 4 points.13
Loop 94 - exec+Execution Time: 6 % - Vectorization Ratio: 10.26 % - Vector Length Use: 27.24 %
Loop Computation Issues+6
[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+46
[SA] Too many paths (40 paths) - Simplify control structure. There are 40 issues ( = paths) costing 1 point each with a malus of 4 points.44
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Vectorization Roadblocks+46
[SA] Too many paths (40 paths) - Simplify control structure. There are 40 issues ( = paths) costing 1 point each with a malus of 4 points.44
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 90 - exec+Execution Time: 1 % - Vectorization Ratio: 100.00 % - Vector Length Use: 66.67 %
Data Access Issues+10
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each.10
Vectorization Roadblocks+10
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each.10
Loop 106 - exec+Execution Time: 1 % - Vectorization Ratio: 100.00 % - Vector Length Use: 66.67 %
Data Access Issues+10
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each.10
Vectorization Roadblocks+10
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each.10
Loop 103 - exec+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 24.31 %
Loop Computation Issues+8
[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 2 issues (= instructions) costing 4 points each.8
Data Access Issues+20
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 10 issues ( = data accesses) costing 2 point each.20
Vectorization Roadblocks+20
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 10 issues ( = data accesses) costing 2 point each.20
Loop 63 - exec+Execution Time: 0 % - Vectorization Ratio: 30.00 % - Vector Length Use: 35.00 %
Data Access Issues+38
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 19 issues ( = data accesses) costing 2 point each.38
Vectorization Roadblocks+38
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 19 issues ( = data accesses) costing 2 point each.38
Loop 104 - exec+Execution Time: 0 % - Vectorization Ratio: 29.81 % - Vector Length Use: 35.70 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+28
[SA] Too many paths (22 paths) - Simplify control structure. There are 22 issues ( = paths) costing 1 point each with a malus of 4 points.26
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Vectorization Roadblocks+28
[SA] Too many paths (22 paths) - Simplify control structure. There are 22 issues ( = paths) costing 1 point each with a malus of 4 points.26
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 86 - exec+Execution Time: 0 % - Vectorization Ratio: 6.94 % - Vector Length Use: 18.06 %
Loop Computation Issues+6
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+61
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
[SA] Too many paths (56 paths) - Simplify control structure. There are 56 issues ( = paths) costing 1 point each with a malus of 4 points.60
Vectorization Roadblocks+61
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
[SA] Too many paths (56 paths) - Simplify control structure. There are 56 issues ( = paths) costing 1 point each with a malus of 4 points.60
Loop 93 - exec+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 18.06 %
Control Flow Issues+47
[SA] Too many paths (41 paths) - Simplify control structure. There are 41 issues ( = paths) costing 1 point each with a malus of 4 points.45
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Vectorization Roadblocks+47
[SA] Too many paths (41 paths) - Simplify control structure. There are 41 issues ( = paths) costing 1 point each with a malus of 4 points.45
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 61 - exec+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 21.88 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+14
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 7 issues ( = data accesses) costing 2 point each.14
Vectorization Roadblocks+14
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 7 issues ( = data accesses) costing 2 point each.14
×