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[ 4 / 4 ] Application profile is long enough (151.74 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with source/debug info
-g option gives access to debugging informations, such are source locations.
[ 2.99 / 3 ] Architecture specific option -mcpu is used
[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with compilation options informations and -fno-omit-frame-pointer is present
-fno-omit-frame-pointer improves the accuracy of callchains found during the application profiling.
[ 3 / 3 ] Optimization level option is correctly used
[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.
[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.02 % of the execution time)
To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code
[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.
[ 4 / 4 ] Enough time of the experiment time spent in analyzed loops (94.31%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 4 / 4 ] Threads activity is good
On average, more than 95.77% of observed threads are actually active
[ 4 / 4 ] CPU activity is good
CPU cores are active 95.81% of time
[ 4 / 4 ] Loop profile is not flat
At least one loop coverage is greater than 4% (16.75%), representing an hotspot for the application
[ 4 / 4 ] Enough time of the experiment time spent in analyzed innermost loops (78.49%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 4 / 4 ] Affinity is good (99.82%)
Threads are not migrating to CPU cores: probably successfully pinned
[ 3 / 3 ] Less than 10% (0.16%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 3 / 3 ] Functions mostly use all threads
Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (2.85%)
[ 3 / 3 ] Cumulative Outermost/In between loops coverage (15.82%) lower than cumulative innermost loop coverage (78.49%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)
| Loop ID | Analysis | Penalty Score |
|---|---|---|
| ►Loop 1794 - exec | Execution Time: 8 % - Vectorization Ratio: 0.00 % - Vector Length Use: 25.00 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 12 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each. | 12 |
| ►Vectorization Roadblocks | 12 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each. | 12 |
| ►Loop 818 - exec | Execution Time: 7 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 28 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 14 issues ( = data accesses) costing 2 point each. | 28 |
| ►Vectorization Roadblocks | 28 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 14 issues ( = data accesses) costing 2 point each. | 28 |
| ►Loop 812 - exec | Execution Time: 5 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 809 - exec | Execution Time: 5 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 810 - exec | Execution Time: 5 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 811 - exec | Execution Time: 5 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 2055 - exec | Execution Time: 4 % - Vectorization Ratio: 94.00 % - Vector Length Use: 100.00 % | |
| ►Loop Computation Issues | 4 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
| ►Data Access Issues | 16 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 8 issues ( = data accesses) costing 2 point each. | 16 |
| ►Vectorization Roadblocks | 16 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 8 issues ( = data accesses) costing 2 point each. | 16 |
| ►Loop 1262 - exec | Execution Time: 1 % - Vectorization Ratio: 89.04 % - Vector Length Use: 89.90 % | |
| ►Loop Computation Issues | 4 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
| ►Data Access Issues | 28 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 7 issues ( = indirect data accesses) costing 4 point each. | 28 |
| ►Vectorization Roadblocks | 28 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 7 issues ( = indirect data accesses) costing 4 point each. | 28 |
| ►Loop 324 - exec | Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 21.15 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Control Flow Issues | 2 | |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Vectorization Roadblocks | 1002 | |
| ○ | [SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point. | 1000 |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Loop 918 - exec | Execution Time: 0 % - Vectorization Ratio: 81.82 % - Vector Length Use: 59.09 % | |
| ►Data Access Issues | 4 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each. | 4 |
| ►Vectorization Roadblocks | 4 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each. | 4 |