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[ 4 / 4 ] Application profile is long enough (43.93 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with source/debug info
-g option gives access to debugging informations, such are source locations.
[ 3 / 3 ] Architecture specific option -mcpu is used
[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with compilation options informations and -fno-omit-frame-pointer is present
-fno-omit-frame-pointer improves the accuracy of callchains found during the application profiling.
[ 3 / 3 ] Optimization level option is correctly used
[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.
[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.08 % of the execution time)
To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code
[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.
[ 4 / 4 ] Enough time of the experiment time spent in analyzed loops (96.11%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 4 / 4 ] Threads activity is good
On average, more than 99.53% of observed threads are actually active
[ 4 / 4 ] CPU activity is good
CPU cores are active 99.53% of time
[ 4 / 4 ] Loop profile is not flat
At least one loop coverage is greater than 4% (33.60%), representing an hotspot for the application
[ 4 / 4 ] Enough time of the experiment time spent in analyzed innermost loops (88.24%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 4 / 4 ] Affinity is good (99.65%)
Threads are not migrating to CPU cores: probably successfully pinned
[ 3 / 3 ] Less than 10% (0.34%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 3 / 3 ] Functions mostly use all threads
Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (0.00%)
[ 3 / 3 ] Cumulative Outermost/In between loops coverage (7.86%) lower than cumulative innermost loop coverage (88.24%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 2 / 2 ] Less than 10% (0.01%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
[ 2 / 2 ] Less than 10% (0.02%) is spend in Libm/SVML (special functions)
| Loop ID | Analysis | Penalty Score |
|---|---|---|
| ►Loop 818 - exec | Execution Time: 11 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 28 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 14 issues ( = data accesses) costing 2 point each. | 28 |
| ►Vectorization Roadblocks | 28 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 14 issues ( = data accesses) costing 2 point each. | 28 |
| ►Loop 2055 - exec | Execution Time: 4 % - Vectorization Ratio: 94.00 % - Vector Length Use: 100.00 % | |
| ►Loop Computation Issues | 4 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
| ►Data Access Issues | 16 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 8 issues ( = data accesses) costing 2 point each. | 16 |
| ►Vectorization Roadblocks | 16 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 8 issues ( = data accesses) costing 2 point each. | 16 |
| ►Loop 1794 - exec | Execution Time: 3 % - Vectorization Ratio: 0.00 % - Vector Length Use: 25.00 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 12 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each. | 12 |
| ►Vectorization Roadblocks | 12 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each. | 12 |
| ►Loop 810 - exec | Execution Time: 3 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 812 - exec | Execution Time: 3 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 809 - exec | Execution Time: 3 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 811 - exec | Execution Time: 3 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 1262 - exec | Execution Time: 2 % - Vectorization Ratio: 89.04 % - Vector Length Use: 89.90 % | |
| ►Loop Computation Issues | 4 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
| ►Data Access Issues | 28 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 7 issues ( = indirect data accesses) costing 4 point each. | 28 |
| ►Vectorization Roadblocks | 28 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 7 issues ( = indirect data accesses) costing 4 point each. | 28 |
| ►Loop 324 - exec | Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 21.15 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Control Flow Issues | 2 | |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Vectorization Roadblocks | 1002 | |
| ○ | [SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point. | 1000 |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Loop 801 - exec | Execution Time: 0 % - Vectorization Ratio: 9.09 % - Vector Length Use: 26.14 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 18 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each. | 18 |
| ►Vectorization Roadblocks | 18 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each. | 18 |
[ 4 / 4 ] Application profile is long enough (44.27 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with source/debug info
-g option gives access to debugging informations, such are source locations.
[ 3.00 / 3 ] Architecture specific option -mcpu is used
[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with compilation options informations and -fno-omit-frame-pointer is present
-fno-omit-frame-pointer improves the accuracy of callchains found during the application profiling.
[ 3 / 3 ] Optimization level option is correctly used
[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.
[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.09 % of the execution time)
To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code
[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.
[ 4 / 4 ] Enough time of the experiment time spent in analyzed loops (96.04%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 4 / 4 ] Threads activity is good
On average, more than 199.37% of observed threads are actually active
[ 4 / 4 ] CPU activity is good
CPU cores are active 99.72% of time
[ 4 / 4 ] Loop profile is not flat
At least one loop coverage is greater than 4% (33.75%), representing an hotspot for the application
[ 4 / 4 ] Enough time of the experiment time spent in analyzed innermost loops (88.17%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 4 / 4 ] Affinity is good (99.90%)
Threads are not migrating to CPU cores: probably successfully pinned
[ 3 / 3 ] Less than 10% (0.31%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 3 / 3 ] Functions mostly use all threads
Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (0.98%)
[ 3 / 3 ] Cumulative Outermost/In between loops coverage (7.87%) lower than cumulative innermost loop coverage (88.17%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 2 / 2 ] Less than 10% (0.01%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
[ 2 / 2 ] Less than 10% (0.04%) is spend in Libm/SVML (special functions)
| Loop ID | Analysis | Penalty Score |
|---|---|---|
| ►Loop 818 - exec | Execution Time: 11 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 28 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 14 issues ( = data accesses) costing 2 point each. | 28 |
| ►Vectorization Roadblocks | 28 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 14 issues ( = data accesses) costing 2 point each. | 28 |
| ►Loop 2055 - exec | Execution Time: 4 % - Vectorization Ratio: 94.00 % - Vector Length Use: 100.00 % | |
| ►Loop Computation Issues | 4 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
| ►Data Access Issues | 16 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 8 issues ( = data accesses) costing 2 point each. | 16 |
| ►Vectorization Roadblocks | 16 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 8 issues ( = data accesses) costing 2 point each. | 16 |
| ►Loop 1794 - exec | Execution Time: 3 % - Vectorization Ratio: 0.00 % - Vector Length Use: 25.00 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 12 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each. | 12 |
| ►Vectorization Roadblocks | 12 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each. | 12 |
| ►Loop 812 - exec | Execution Time: 3 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 811 - exec | Execution Time: 3 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 809 - exec | Execution Time: 3 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 810 - exec | Execution Time: 3 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 1262 - exec | Execution Time: 3 % - Vectorization Ratio: 89.04 % - Vector Length Use: 89.90 % | |
| ►Loop Computation Issues | 4 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
| ►Data Access Issues | 28 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 7 issues ( = indirect data accesses) costing 4 point each. | 28 |
| ►Vectorization Roadblocks | 28 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 7 issues ( = indirect data accesses) costing 4 point each. | 28 |
| ►Loop 324 - exec | Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 21.15 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Control Flow Issues | 2 | |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Vectorization Roadblocks | 1002 | |
| ○ | [SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point. | 1000 |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Loop 801 - exec | Execution Time: 0 % - Vectorization Ratio: 9.09 % - Vector Length Use: 26.14 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 18 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each. | 18 |
| ►Vectorization Roadblocks | 18 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each. | 18 |
[ 4 / 4 ] Application profile is long enough (45.29 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with source/debug info
-g option gives access to debugging informations, such are source locations.
[ 3.00 / 3 ] Architecture specific option -mcpu is used
[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with compilation options informations and -fno-omit-frame-pointer is present
-fno-omit-frame-pointer improves the accuracy of callchains found during the application profiling.
[ 3 / 3 ] Optimization level option is correctly used
[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.
[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.08 % of the execution time)
To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code
[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.
[ 4 / 4 ] Enough time of the experiment time spent in analyzed loops (95.54%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 4 / 4 ] Threads activity is good
On average, more than 397.33% of observed threads are actually active
[ 4 / 4 ] CPU activity is good
CPU cores are active 99.38% of time
[ 4 / 4 ] Loop profile is not flat
At least one loop coverage is greater than 4% (33.31%), representing an hotspot for the application
[ 4 / 4 ] Enough time of the experiment time spent in analyzed innermost loops (87.56%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 4 / 4 ] Affinity is good (99.94%)
Threads are not migrating to CPU cores: probably successfully pinned
[ 3 / 3 ] Less than 10% (0.33%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 3 / 3 ] Functions mostly use all threads
Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (2.27%)
[ 3 / 3 ] Cumulative Outermost/In between loops coverage (7.98%) lower than cumulative innermost loop coverage (87.56%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 2 / 2 ] Less than 10% (0.01%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
[ 2 / 2 ] Less than 10% (0.03%) is spend in Libm/SVML (special functions)
| Loop ID | Analysis | Penalty Score |
|---|---|---|
| ►Loop 818 - exec | Execution Time: 10 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 28 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 14 issues ( = data accesses) costing 2 point each. | 28 |
| ►Vectorization Roadblocks | 28 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 14 issues ( = data accesses) costing 2 point each. | 28 |
| ►Loop 2055 - exec | Execution Time: 4 % - Vectorization Ratio: 94.00 % - Vector Length Use: 100.00 % | |
| ►Loop Computation Issues | 4 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
| ►Data Access Issues | 16 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 8 issues ( = data accesses) costing 2 point each. | 16 |
| ►Vectorization Roadblocks | 16 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 8 issues ( = data accesses) costing 2 point each. | 16 |
| ►Loop 1794 - exec | Execution Time: 3 % - Vectorization Ratio: 0.00 % - Vector Length Use: 25.00 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 12 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each. | 12 |
| ►Vectorization Roadblocks | 12 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each. | 12 |
| ►Loop 811 - exec | Execution Time: 3 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 812 - exec | Execution Time: 3 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 809 - exec | Execution Time: 3 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 810 - exec | Execution Time: 3 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 1262 - exec | Execution Time: 2 % - Vectorization Ratio: 89.04 % - Vector Length Use: 89.90 % | |
| ►Loop Computation Issues | 4 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
| ►Data Access Issues | 28 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 7 issues ( = indirect data accesses) costing 4 point each. | 28 |
| ►Vectorization Roadblocks | 28 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 7 issues ( = indirect data accesses) costing 4 point each. | 28 |
| ►Loop 324 - exec | Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 21.15 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Control Flow Issues | 2 | |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Vectorization Roadblocks | 1002 | |
| ○ | [SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point. | 1000 |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Loop 801 - exec | Execution Time: 0 % - Vectorization Ratio: 9.09 % - Vector Length Use: 26.14 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 18 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each. | 18 |
| ►Vectorization Roadblocks | 18 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each. | 18 |
[ 4 / 4 ] Application profile is long enough (48.78 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with source/debug info
-g option gives access to debugging informations, such are source locations.
[ 3.00 / 3 ] Architecture specific option -mcpu is used
[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with compilation options informations and -fno-omit-frame-pointer is present
-fno-omit-frame-pointer improves the accuracy of callchains found during the application profiling.
[ 3 / 3 ] Optimization level option is correctly used
[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.
[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.04 % of the execution time)
To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code
[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.
[ 4 / 4 ] Enough time of the experiment time spent in analyzed loops (95.11%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 4 / 4 ] Threads activity is good
On average, more than 790.29% of observed threads are actually active
[ 4 / 4 ] CPU activity is good
CPU cores are active 98.84% of time
[ 4 / 4 ] Loop profile is not flat
At least one loop coverage is greater than 4% (32.05%), representing an hotspot for the application
[ 4 / 4 ] Enough time of the experiment time spent in analyzed innermost loops (87.39%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 4 / 4 ] Affinity is good (99.96%)
Threads are not migrating to CPU cores: probably successfully pinned
[ 3 / 3 ] Less than 10% (0.30%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 3 / 3 ] Functions mostly use all threads
Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (2.65%)
[ 3 / 3 ] Cumulative Outermost/In between loops coverage (7.71%) lower than cumulative innermost loop coverage (87.39%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 2 / 2 ] Less than 10% (0.01%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
[ 2 / 2 ] Less than 10% (0.02%) is spend in Libm/SVML (special functions)
| Loop ID | Analysis | Penalty Score |
|---|---|---|
| ►Loop 818 - exec | Execution Time: 10 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 28 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 14 issues ( = data accesses) costing 2 point each. | 28 |
| ►Vectorization Roadblocks | 28 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 14 issues ( = data accesses) costing 2 point each. | 28 |
| ►Loop 1794 - exec | Execution Time: 5 % - Vectorization Ratio: 0.00 % - Vector Length Use: 25.00 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 12 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each. | 12 |
| ►Vectorization Roadblocks | 12 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each. | 12 |
| ►Loop 2055 - exec | Execution Time: 4 % - Vectorization Ratio: 94.00 % - Vector Length Use: 100.00 % | |
| ►Loop Computation Issues | 4 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
| ►Data Access Issues | 16 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 8 issues ( = data accesses) costing 2 point each. | 16 |
| ►Vectorization Roadblocks | 16 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 8 issues ( = data accesses) costing 2 point each. | 16 |
| ►Loop 810 - exec | Execution Time: 3 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 809 - exec | Execution Time: 3 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 811 - exec | Execution Time: 3 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 812 - exec | Execution Time: 3 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 1262 - exec | Execution Time: 2 % - Vectorization Ratio: 89.04 % - Vector Length Use: 89.90 % | |
| ►Loop Computation Issues | 4 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
| ►Data Access Issues | 28 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 7 issues ( = indirect data accesses) costing 4 point each. | 28 |
| ►Vectorization Roadblocks | 28 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 7 issues ( = indirect data accesses) costing 4 point each. | 28 |
| ►Loop 324 - exec | Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 21.15 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Control Flow Issues | 2 | |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Vectorization Roadblocks | 1002 | |
| ○ | [SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point. | 1000 |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Loop 801 - exec | Execution Time: 0 % - Vectorization Ratio: 9.09 % - Vector Length Use: 26.14 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 18 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each. | 18 |
| ►Vectorization Roadblocks | 18 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each. | 18 |
[ 4 / 4 ] Application profile is long enough (64.12 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with source/debug info
-g option gives access to debugging informations, such are source locations.
[ 3.00 / 3 ] Architecture specific option -mcpu is used
[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with compilation options informations and -fno-omit-frame-pointer is present
-fno-omit-frame-pointer improves the accuracy of callchains found during the application profiling.
[ 3 / 3 ] Optimization level option is correctly used
[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.
[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.04 % of the execution time)
To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code
[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.
[ 4 / 4 ] Enough time of the experiment time spent in analyzed loops (94.47%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 4 / 4 ] Threads activity is good
On average, more than 1566.10% of observed threads are actually active
[ 4 / 4 ] CPU activity is good
CPU cores are active 97.93% of time
[ 4 / 4 ] Loop profile is not flat
At least one loop coverage is greater than 4% (30.72%), representing an hotspot for the application
[ 4 / 4 ] Enough time of the experiment time spent in analyzed innermost loops (87.12%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 4 / 4 ] Affinity is good (99.93%)
Threads are not migrating to CPU cores: probably successfully pinned
[ 3 / 3 ] Less than 10% (0.24%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 3 / 3 ] Functions mostly use all threads
Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (2.83%)
[ 3 / 3 ] Cumulative Outermost/In between loops coverage (7.35%) lower than cumulative innermost loop coverage (87.12%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
[ 2 / 2 ] Less than 10% (0.02%) is spend in Libm/SVML (special functions)
| Loop ID | Analysis | Penalty Score |
|---|---|---|
| ►Loop 818 - exec | Execution Time: 9 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 28 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 14 issues ( = data accesses) costing 2 point each. | 28 |
| ►Vectorization Roadblocks | 28 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 14 issues ( = data accesses) costing 2 point each. | 28 |
| ►Loop 1794 - exec | Execution Time: 7 % - Vectorization Ratio: 0.00 % - Vector Length Use: 25.00 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 12 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each. | 12 |
| ►Vectorization Roadblocks | 12 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each. | 12 |
| ►Loop 812 - exec | Execution Time: 4 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 811 - exec | Execution Time: 4 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 809 - exec | Execution Time: 4 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 810 - exec | Execution Time: 4 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 2055 - exec | Execution Time: 4 % - Vectorization Ratio: 94.00 % - Vector Length Use: 100.00 % | |
| ►Loop Computation Issues | 4 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
| ►Data Access Issues | 16 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 8 issues ( = data accesses) costing 2 point each. | 16 |
| ►Vectorization Roadblocks | 16 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 8 issues ( = data accesses) costing 2 point each. | 16 |
| ►Loop 1262 - exec | Execution Time: 2 % - Vectorization Ratio: 89.04 % - Vector Length Use: 89.90 % | |
| ►Loop Computation Issues | 4 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
| ►Data Access Issues | 28 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 7 issues ( = indirect data accesses) costing 4 point each. | 28 |
| ►Vectorization Roadblocks | 28 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 7 issues ( = indirect data accesses) costing 4 point each. | 28 |
| ►Loop 324 - exec | Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 21.15 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Control Flow Issues | 2 | |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Vectorization Roadblocks | 1002 | |
| ○ | [SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point. | 1000 |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Loop 801 - exec | Execution Time: 0 % - Vectorization Ratio: 9.09 % - Vector Length Use: 26.14 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 18 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each. | 18 |
| ►Vectorization Roadblocks | 18 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each. | 18 |
[ 4 / 4 ] Application profile is long enough (78.74 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with source/debug info
-g option gives access to debugging informations, such are source locations.
[ 3.00 / 3 ] Architecture specific option -mcpu is used
[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with compilation options informations and -fno-omit-frame-pointer is present
-fno-omit-frame-pointer improves the accuracy of callchains found during the application profiling.
[ 3 / 3 ] Optimization level option is correctly used
[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.
[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.03 % of the execution time)
To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code
[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.
[ 4 / 4 ] Enough time of the experiment time spent in analyzed loops (94.79%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 4 / 4 ] Threads activity is good
On average, more than 2337.78% of observed threads are actually active
[ 4 / 4 ] CPU activity is good
CPU cores are active 97.46% of time
[ 4 / 4 ] Loop profile is not flat
At least one loop coverage is greater than 4% (27.58%), representing an hotspot for the application
[ 4 / 4 ] Enough time of the experiment time spent in analyzed innermost loops (87.53%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 4 / 4 ] Affinity is good (99.92%)
Threads are not migrating to CPU cores: probably successfully pinned
[ 3 / 3 ] Less than 10% (0.23%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 3 / 3 ] Functions mostly use all threads
Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (3.24%)
[ 3 / 3 ] Cumulative Outermost/In between loops coverage (7.26%) lower than cumulative innermost loop coverage (87.53%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
[ 2 / 2 ] Less than 10% (0.01%) is spend in Libm/SVML (special functions)
| Loop ID | Analysis | Penalty Score |
|---|---|---|
| ►Loop 1794 - exec | Execution Time: 9 % - Vectorization Ratio: 0.00 % - Vector Length Use: 25.00 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 12 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each. | 12 |
| ►Vectorization Roadblocks | 12 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each. | 12 |
| ►Loop 818 - exec | Execution Time: 8 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 28 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 14 issues ( = data accesses) costing 2 point each. | 28 |
| ►Vectorization Roadblocks | 28 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 14 issues ( = data accesses) costing 2 point each. | 28 |
| ►Loop 811 - exec | Execution Time: 5 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 812 - exec | Execution Time: 5 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 810 - exec | Execution Time: 5 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 809 - exec | Execution Time: 5 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 2055 - exec | Execution Time: 4 % - Vectorization Ratio: 94.00 % - Vector Length Use: 100.00 % | |
| ►Loop Computation Issues | 4 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
| ►Data Access Issues | 16 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 8 issues ( = data accesses) costing 2 point each. | 16 |
| ►Vectorization Roadblocks | 16 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 8 issues ( = data accesses) costing 2 point each. | 16 |
| ►Loop 1262 - exec | Execution Time: 1 % - Vectorization Ratio: 89.04 % - Vector Length Use: 89.90 % | |
| ►Loop Computation Issues | 4 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
| ►Data Access Issues | 28 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 7 issues ( = indirect data accesses) costing 4 point each. | 28 |
| ►Vectorization Roadblocks | 28 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 7 issues ( = indirect data accesses) costing 4 point each. | 28 |
| ►Loop 324 - exec | Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 21.15 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Control Flow Issues | 2 | |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Vectorization Roadblocks | 1002 | |
| ○ | [SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point. | 1000 |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Loop 801 - exec | Execution Time: 0 % - Vectorization Ratio: 9.09 % - Vector Length Use: 26.14 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 18 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each. | 18 |
| ►Vectorization Roadblocks | 18 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each. | 18 |
[ 4 / 4 ] Application profile is long enough (92.43 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with source/debug info
-g option gives access to debugging informations, such are source locations.
[ 3.00 / 3 ] Architecture specific option -mcpu is used
[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with compilation options informations and -fno-omit-frame-pointer is present
-fno-omit-frame-pointer improves the accuracy of callchains found during the application profiling.
[ 3 / 3 ] Optimization level option is correctly used
[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.
[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.03 % of the execution time)
To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code
[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.
[ 4 / 4 ] Enough time of the experiment time spent in analyzed loops (94.68%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 4 / 4 ] Threads activity is good
On average, more than 3102.27% of observed threads are actually active
[ 4 / 4 ] CPU activity is good
CPU cores are active 96.99% of time
[ 4 / 4 ] Loop profile is not flat
At least one loop coverage is greater than 4% (24.80%), representing an hotspot for the application
[ 4 / 4 ] Enough time of the experiment time spent in analyzed innermost loops (84.57%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 4 / 4 ] Affinity is good (99.90%)
Threads are not migrating to CPU cores: probably successfully pinned
[ 3 / 3 ] Less than 10% (0.20%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 3 / 3 ] Functions mostly use all threads
Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (3.27%)
[ 3 / 3 ] Cumulative Outermost/In between loops coverage (10.12%) lower than cumulative innermost loop coverage (84.57%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
[ 2 / 2 ] Less than 10% (0.01%) is spend in Libm/SVML (special functions)
| Loop ID | Analysis | Penalty Score |
|---|---|---|
| ►Loop 1794 - exec | Execution Time: 8 % - Vectorization Ratio: 0.00 % - Vector Length Use: 25.00 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 12 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each. | 12 |
| ►Vectorization Roadblocks | 12 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each. | 12 |
| ►Loop 818 - exec | Execution Time: 8 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 28 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 14 issues ( = data accesses) costing 2 point each. | 28 |
| ►Vectorization Roadblocks | 28 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 14 issues ( = data accesses) costing 2 point each. | 28 |
| ►Loop 812 - exec | Execution Time: 6 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 811 - exec | Execution Time: 5 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 810 - exec | Execution Time: 5 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 809 - exec | Execution Time: 5 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 2055 - exec | Execution Time: 4 % - Vectorization Ratio: 94.00 % - Vector Length Use: 100.00 % | |
| ►Loop Computation Issues | 4 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
| ►Data Access Issues | 16 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 8 issues ( = data accesses) costing 2 point each. | 16 |
| ►Vectorization Roadblocks | 16 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 8 issues ( = data accesses) costing 2 point each. | 16 |
| ►Loop 1262 - exec | Execution Time: 1 % - Vectorization Ratio: 89.04 % - Vector Length Use: 89.90 % | |
| ►Loop Computation Issues | 4 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
| ►Data Access Issues | 28 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 7 issues ( = indirect data accesses) costing 4 point each. | 28 |
| ►Vectorization Roadblocks | 28 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 7 issues ( = indirect data accesses) costing 4 point each. | 28 |
| ►Loop 324 - exec | Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 21.15 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Control Flow Issues | 2 | |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Vectorization Roadblocks | 1002 | |
| ○ | [SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point. | 1000 |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Loop 801 - exec | Execution Time: 0 % - Vectorization Ratio: 9.09 % - Vector Length Use: 26.14 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 18 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each. | 18 |
| ►Vectorization Roadblocks | 18 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each. | 18 |
[ 4 / 4 ] Application profile is long enough (107.09 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with source/debug info
-g option gives access to debugging informations, such are source locations.
[ 3.00 / 3 ] Architecture specific option -mcpu is used
[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with compilation options informations and -fno-omit-frame-pointer is present
-fno-omit-frame-pointer improves the accuracy of callchains found during the application profiling.
[ 3 / 3 ] Optimization level option is correctly used
[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.
[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.02 % of the execution time)
To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code
[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.
[ 4 / 4 ] Enough time of the experiment time spent in analyzed loops (94.57%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 4 / 4 ] Threads activity is good
On average, more than 3864.13% of observed threads are actually active
[ 4 / 4 ] CPU activity is good
CPU cores are active 96.65% of time
[ 4 / 4 ] Loop profile is not flat
At least one loop coverage is greater than 4% (21.58%), representing an hotspot for the application
[ 4 / 4 ] Enough time of the experiment time spent in analyzed innermost loops (80.14%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 4 / 4 ] Affinity is good (99.94%)
Threads are not migrating to CPU cores: probably successfully pinned
[ 3 / 3 ] Less than 10% (0.19%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 3 / 3 ] Functions mostly use all threads
Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (3.06%)
[ 3 / 3 ] Cumulative Outermost/In between loops coverage (14.42%) lower than cumulative innermost loop coverage (80.14%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
[ 2 / 2 ] Less than 10% (0.01%) is spend in Libm/SVML (special functions)
| Loop ID | Analysis | Penalty Score |
|---|---|---|
| ►Loop 1794 - exec | Execution Time: 8 % - Vectorization Ratio: 0.00 % - Vector Length Use: 25.00 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 12 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each. | 12 |
| ►Vectorization Roadblocks | 12 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each. | 12 |
| ►Loop 818 - exec | Execution Time: 7 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 28 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 14 issues ( = data accesses) costing 2 point each. | 28 |
| ►Vectorization Roadblocks | 28 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 14 issues ( = data accesses) costing 2 point each. | 28 |
| ►Loop 812 - exec | Execution Time: 6 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 810 - exec | Execution Time: 5 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 809 - exec | Execution Time: 5 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 811 - exec | Execution Time: 5 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 2055 - exec | Execution Time: 4 % - Vectorization Ratio: 94.00 % - Vector Length Use: 100.00 % | |
| ►Loop Computation Issues | 4 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
| ►Data Access Issues | 16 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 8 issues ( = data accesses) costing 2 point each. | 16 |
| ►Vectorization Roadblocks | 16 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 8 issues ( = data accesses) costing 2 point each. | 16 |
| ►Loop 1262 - exec | Execution Time: 1 % - Vectorization Ratio: 89.04 % - Vector Length Use: 89.90 % | |
| ►Loop Computation Issues | 4 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
| ►Data Access Issues | 28 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 7 issues ( = indirect data accesses) costing 4 point each. | 28 |
| ►Vectorization Roadblocks | 28 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 7 issues ( = indirect data accesses) costing 4 point each. | 28 |
| ►Loop 324 - exec | Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 21.15 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Control Flow Issues | 2 | |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Vectorization Roadblocks | 1002 | |
| ○ | [SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point. | 1000 |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Loop 801 - exec | Execution Time: 0 % - Vectorization Ratio: 9.09 % - Vector Length Use: 26.14 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 18 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each. | 18 |
| ►Vectorization Roadblocks | 18 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each. | 18 |
[ 4 / 4 ] Application profile is long enough (122.33 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with source/debug info
-g option gives access to debugging informations, such are source locations.
[ 3.00 / 3 ] Architecture specific option -mcpu is used
[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with compilation options informations and -fno-omit-frame-pointer is present
-fno-omit-frame-pointer improves the accuracy of callchains found during the application profiling.
[ 3 / 3 ] Optimization level option is correctly used
[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.
[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.02 % of the execution time)
To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code
[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.
[ 4 / 4 ] Enough time of the experiment time spent in analyzed loops (94.45%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 4 / 4 ] Threads activity is good
On average, more than 4623.67% of observed threads are actually active
[ 4 / 4 ] CPU activity is good
CPU cores are active 96.37% of time
[ 4 / 4 ] Loop profile is not flat
At least one loop coverage is greater than 4% (19.36%), representing an hotspot for the application
[ 4 / 4 ] Enough time of the experiment time spent in analyzed innermost loops (80.04%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 4 / 4 ] Affinity is good (99.85%)
Threads are not migrating to CPU cores: probably successfully pinned
[ 3 / 3 ] Less than 10% (0.18%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 3 / 3 ] Functions mostly use all threads
Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (2.95%)
[ 3 / 3 ] Cumulative Outermost/In between loops coverage (14.41%) lower than cumulative innermost loop coverage (80.04%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
[ 2 / 2 ] Less than 10% (0.01%) is spend in Libm/SVML (special functions)
| Loop ID | Analysis | Penalty Score |
|---|---|---|
| ►Loop 1794 - exec | Execution Time: 8 % - Vectorization Ratio: 0.00 % - Vector Length Use: 25.00 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 12 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each. | 12 |
| ►Vectorization Roadblocks | 12 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each. | 12 |
| ►Loop 818 - exec | Execution Time: 8 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 28 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 14 issues ( = data accesses) costing 2 point each. | 28 |
| ►Vectorization Roadblocks | 28 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 14 issues ( = data accesses) costing 2 point each. | 28 |
| ►Loop 812 - exec | Execution Time: 5 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 809 - exec | Execution Time: 5 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 810 - exec | Execution Time: 5 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 811 - exec | Execution Time: 5 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 2055 - exec | Execution Time: 3 % - Vectorization Ratio: 94.00 % - Vector Length Use: 100.00 % | |
| ►Loop Computation Issues | 4 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
| ►Data Access Issues | 16 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 8 issues ( = data accesses) costing 2 point each. | 16 |
| ►Vectorization Roadblocks | 16 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 8 issues ( = data accesses) costing 2 point each. | 16 |
| ►Loop 1262 - exec | Execution Time: 1 % - Vectorization Ratio: 89.04 % - Vector Length Use: 89.90 % | |
| ►Loop Computation Issues | 4 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
| ►Data Access Issues | 28 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 7 issues ( = indirect data accesses) costing 4 point each. | 28 |
| ►Vectorization Roadblocks | 28 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 7 issues ( = indirect data accesses) costing 4 point each. | 28 |
| ►Loop 324 - exec | Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 21.15 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Control Flow Issues | 2 | |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Vectorization Roadblocks | 1002 | |
| ○ | [SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point. | 1000 |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Loop 272 - exec | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 22.92 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Control Flow Issues | 2 | |
| ○ | [SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each. | 2 |
| ►Data Access Issues | 4 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each. | 4 |
| ►Vectorization Roadblocks | 6 | |
| ○ | [SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each. | 2 |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each. | 4 |
[ 4 / 4 ] Application profile is long enough (137.21 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with source/debug info
-g option gives access to debugging informations, such are source locations.
[ 3.00 / 3 ] Architecture specific option -mcpu is used
[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with compilation options informations and -fno-omit-frame-pointer is present
-fno-omit-frame-pointer improves the accuracy of callchains found during the application profiling.
[ 3 / 3 ] Optimization level option is correctly used
[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.
[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.02 % of the execution time)
To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code
[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.
[ 4 / 4 ] Enough time of the experiment time spent in analyzed loops (94.41%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 4 / 4 ] Threads activity is good
On average, more than 5380.70% of observed threads are actually active
[ 4 / 4 ] CPU activity is good
CPU cores are active 96.13% of time
[ 4 / 4 ] Loop profile is not flat
At least one loop coverage is greater than 4% (17.71%), representing an hotspot for the application
[ 4 / 4 ] Enough time of the experiment time spent in analyzed innermost loops (78.99%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 4 / 4 ] Affinity is good (99.83%)
Threads are not migrating to CPU cores: probably successfully pinned
[ 3 / 3 ] Less than 10% (0.17%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 3 / 3 ] Functions mostly use all threads
Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (2.18%)
[ 3 / 3 ] Cumulative Outermost/In between loops coverage (15.42%) lower than cumulative innermost loop coverage (78.99%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
[ 2 / 2 ] Less than 10% (0.01%) is spend in Libm/SVML (special functions)
| Loop ID | Analysis | Penalty Score |
|---|---|---|
| ►Loop 1794 - exec | Execution Time: 8 % - Vectorization Ratio: 0.00 % - Vector Length Use: 25.00 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 12 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each. | 12 |
| ►Vectorization Roadblocks | 12 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each. | 12 |
| ►Loop 818 - exec | Execution Time: 7 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 28 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 14 issues ( = data accesses) costing 2 point each. | 28 |
| ►Vectorization Roadblocks | 28 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 14 issues ( = data accesses) costing 2 point each. | 28 |
| ►Loop 812 - exec | Execution Time: 5 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 809 - exec | Execution Time: 5 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 811 - exec | Execution Time: 5 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 810 - exec | Execution Time: 5 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 2055 - exec | Execution Time: 4 % - Vectorization Ratio: 94.00 % - Vector Length Use: 100.00 % | |
| ►Loop Computation Issues | 4 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
| ►Data Access Issues | 16 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 8 issues ( = data accesses) costing 2 point each. | 16 |
| ►Vectorization Roadblocks | 16 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 8 issues ( = data accesses) costing 2 point each. | 16 |
| ►Loop 1262 - exec | Execution Time: 1 % - Vectorization Ratio: 89.04 % - Vector Length Use: 89.90 % | |
| ►Loop Computation Issues | 4 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
| ►Data Access Issues | 28 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 7 issues ( = indirect data accesses) costing 4 point each. | 28 |
| ►Vectorization Roadblocks | 28 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 7 issues ( = indirect data accesses) costing 4 point each. | 28 |
| ►Loop 324 - exec | Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 21.15 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Control Flow Issues | 2 | |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Vectorization Roadblocks | 1002 | |
| ○ | [SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point. | 1000 |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Loop 918 - exec | Execution Time: 0 % - Vectorization Ratio: 81.82 % - Vector Length Use: 59.09 % | |
| ►Data Access Issues | 4 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each. | 4 |
| ►Vectorization Roadblocks | 4 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each. | 4 |
[ 4 / 4 ] Application profile is long enough (151.84 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with source/debug info
-g option gives access to debugging informations, such are source locations.
[ 3.00 / 3 ] Architecture specific option -mcpu is used
[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with compilation options informations and -fno-omit-frame-pointer is present
-fno-omit-frame-pointer improves the accuracy of callchains found during the application profiling.
[ 3 / 3 ] Optimization level option is correctly used
[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.
[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.02 % of the execution time)
To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code
[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.
[ 4 / 4 ] Enough time of the experiment time spent in analyzed loops (94.37%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 4 / 4 ] Threads activity is good
On average, more than 6131.44% of observed threads are actually active
[ 4 / 4 ] CPU activity is good
CPU cores are active 95.84% of time
[ 4 / 4 ] Loop profile is not flat
At least one loop coverage is greater than 4% (16.77%), representing an hotspot for the application
[ 4 / 4 ] Enough time of the experiment time spent in analyzed innermost loops (78.56%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 4 / 4 ] Affinity is good (99.87%)
Threads are not migrating to CPU cores: probably successfully pinned
[ 3 / 3 ] Less than 10% (0.17%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 3 / 3 ] Functions mostly use all threads
Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (2.03%)
[ 3 / 3 ] Cumulative Outermost/In between loops coverage (15.81%) lower than cumulative innermost loop coverage (78.56%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)
| Loop ID | Analysis | Penalty Score |
|---|---|---|
| ►Loop 1794 - exec | Execution Time: 8 % - Vectorization Ratio: 0.00 % - Vector Length Use: 25.00 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Data Access Issues | 12 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each. | 12 |
| ►Vectorization Roadblocks | 12 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each. | 12 |
| ►Loop 818 - exec | Execution Time: 7 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 28 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 14 issues ( = data accesses) costing 2 point each. | 28 |
| ►Vectorization Roadblocks | 28 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 14 issues ( = data accesses) costing 2 point each. | 28 |
| ►Loop 812 - exec | Execution Time: 5 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 809 - exec | Execution Time: 5 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 810 - exec | Execution Time: 5 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 811 - exec | Execution Time: 5 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 % | |
| ►Data Access Issues | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Vectorization Roadblocks | 10 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each. | 10 |
| ►Loop 2055 - exec | Execution Time: 4 % - Vectorization Ratio: 94.00 % - Vector Length Use: 100.00 % | |
| ►Loop Computation Issues | 4 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
| ►Data Access Issues | 16 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 8 issues ( = data accesses) costing 2 point each. | 16 |
| ►Vectorization Roadblocks | 16 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 8 issues ( = data accesses) costing 2 point each. | 16 |
| ►Loop 1262 - exec | Execution Time: 1 % - Vectorization Ratio: 89.04 % - Vector Length Use: 89.90 % | |
| ►Loop Computation Issues | 4 | |
| ○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
| ►Data Access Issues | 28 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 7 issues ( = indirect data accesses) costing 4 point each. | 28 |
| ►Vectorization Roadblocks | 28 | |
| ○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 7 issues ( = indirect data accesses) costing 4 point each. | 28 |
| ►Loop 324 - exec | Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 21.15 % | |
| ►Loop Computation Issues | 2 | |
| ○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
| ►Control Flow Issues | 2 | |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Vectorization Roadblocks | 1002 | |
| ○ | [SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point. | 1000 |
| ○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
| ►Loop 918 - exec | Execution Time: 0 % - Vectorization Ratio: 81.82 % - Vector Length Use: 59.09 % | |
| ►Data Access Issues | 4 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each. | 4 |
| ►Vectorization Roadblocks | 4 | |
| ○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each. | 4 |