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exec - 2025-02-11 13:09:52 - MAQAO 2.21.1

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Strategizer  

[ 4 / 4 ] Enough time of the experiment time spent in analyzed loops (95.65%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 3 / 4 ] CPU activity is below 90% (80.06%)

CPU cores are idle more than 10% of time. Threads supposed to run on these cores are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 3 / 4 ] A significant amount of threads are idle (21.23%)

On average, more than 10% of observed threads are idle. Such threads are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 4 / 4 ] Affinity is good (99.69%)

Threads are not migrating to CPU cores: probably successfully pinned

[ 4 / 4 ] Loop profile is not flat

At least one loop coverage is greater than 4% (40.41%), representing an hotspot for the application

[ 4 / 4 ] Enough time of the experiment time spent in analyzed innermost loops (77.74%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (17.91%) lower than cumulative innermost loop coverage (77.74%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)

Optimizer

Loop IDAnalysisPenalty Score
Loop 2052 - exec+Execution Time: 40 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Data Access Issues+8
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+8
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 2937 - exec+Execution Time: 10 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Data Access Issues+8
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+8
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 2921 - exec+Execution Time: 9 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Data Access Issues+8
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+8
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 2050 - exec+Execution Time: 6 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop Computation Issues+6
[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+159
[SA] Too many paths (153 paths) - Simplify control structure. There are 153 issues ( = paths) costing 1 point each with a malus of 4 points.157
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Vectorization Roadblocks+159
[SA] Too many paths (153 paths) - Simplify control structure. There are 153 issues ( = paths) costing 1 point each with a malus of 4 points.157
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 2928 - exec+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+22
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Vectorization Roadblocks+22
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 2977 - execExecution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop 2049 - exec+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Data Access Issues+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Vectorization Roadblocks+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Loop 2945 - exec+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+22
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Vectorization Roadblocks+22
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 2936 - exec+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+22
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Vectorization Roadblocks+22
[SA] Too many paths (16 paths) - Simplify control structure. There are 16 issues ( = paths) costing 1 point each with a malus of 4 points.20
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 2693 - exec+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+330
[SA] Too many paths (324 paths) - Simplify control structure. There are 324 issues ( = paths) costing 1 point each with a malus of 4 points.328
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+330
[SA] Too many paths (324 paths) - Simplify control structure. There are 324 issues ( = paths) costing 1 point each with a malus of 4 points.328
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
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