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exec - 2024-03-25 15:45:31 - MAQAO 2.19.1

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Stylizer  

[ 4 / 4 ] Application profile is long enough (33.88 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 0 / 3 ] Some functions are compiled with a low optimization level (O0 or O1)

To have better performances, it is advised to help the compiler by using a proper optimization level (-O2 of higher). Warning, depending on compilers, faster optimization levels can decrease numeric accuracy.

[ 0 / 3 ] Most of time spent in analyzed modules comes from functions without compilation information

Functions without compilation information (typically not compiled with -g) cumulate 100.00% of the time spent in analyzed modules. Check that -g is present. Remark: if -g is indeed used, this can also be due to some compiler built-in functions (typically math) or statically linked libraries. This warning can be ignored in that case.

[ 0 / 3 ] Compilation of some functions is not optimized for the target processor

Architecture specific options are needed to produce efficient code for a specific processor ( -x(target) or -ax(target) ).

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

Optimizer

Loop IDModuleAnalysisPenalty ScoreCoverage (%)Vectorization
Ratio (%)
Vector Length
Use (%)
136execPartial or unexisting vectorization - Use pragma to force vectorization and check potential dependencies between array access.1346.3898.3545.25
[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 12 issues (= instructions) costing 4 points each.48
[SA] Presence of expensive instructions (GATHER/SCATTER) - Use array restructuring. There are 8 issues (= instructions) costing 4 points each.32
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 6 issues ( = indirect data accesses) costing 4 point each.24
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 10 issues ( = arrays) costing 2 points each20
[SA] Presence of special instructions executing on a single port (BLEND/MERGE, BROADCAST) - Simplify data access and try to get stride 1 access. There are 6 issues (= instructions) costing 1 point each.6
[SA] Inefficient vectorization: use of masked instructions - Simplify control structure. The issue costs 2 points.2
[SA] Inefficient vectorization: use of shorter than available vector length - Force compiler to use proper vector length. CAUTION: use of 512 bits vectors could be more expensive than 256 bits on some processors. Use intrinsics (costly and not portable). The issue costs 2 points.2
Warning! There is no dynamic data for this loop. Some checks can not been performed.0
114execInefficient vectorization.646.3310050
[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 8 issues (= instructions) costing 4 points each.32
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 14 issues ( = arrays) costing 2 points each28
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
[SA] Inefficient vectorization: use of shorter than available vector length - Force compiler to use proper vector length. CAUTION: use of 512 bits vectors could be more expensive than 256 bits on some processors. Use intrinsics (costly and not portable). The issue costs 2 points.2
Warning! There is no dynamic data for this loop. Some checks can not been performed.0
184execPartial or unexisting vectorization - Use pragma to force vectorization and check potential dependencies between array access.935.4491.8642.13
[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 9 issues (= instructions) costing 4 points each.36
[SA] Presence of expensive instructions (GATHER/SCATTER) - Use array restructuring. There are 5 issues (= instructions) costing 4 points each.20
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 5.5 issues ( = arrays) costing 2 points each12
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 3 issues ( = indirect data accesses) costing 4 point each.12
[SA] Presence of special instructions executing on a single port (BLEND/MERGE, BROADCAST) - Simplify data access and try to get stride 1 access. There are 7 issues (= instructions) costing 1 point each.7
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
[SA] Inefficient vectorization: use of shorter than available vector length - Force compiler to use proper vector length. CAUTION: use of 512 bits vectors could be more expensive than 256 bits on some processors. Use intrinsics (costly and not portable). The issue costs 2 points.2
[SA] Inefficient vectorization: use of masked instructions - Simplify control structure. The issue costs 2 points.2
Warning! There is no dynamic data for this loop. Some checks can not been performed.0
111execInefficient vectorization.625.2710050
[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 8 issues (= instructions) costing 4 points each.32
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 14 issues ( = arrays) costing 2 points each28
[SA] Inefficient vectorization: use of shorter than available vector length - Force compiler to use proper vector length. CAUTION: use of 512 bits vectors could be more expensive than 256 bits on some processors. Use intrinsics (costly and not portable). The issue costs 2 points.2
Warning! There is no dynamic data for this loop. Some checks can not been performed.0
120execInefficient vectorization.464.8910050
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 14 issues ( = arrays) costing 2 points each28
[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 4 issues (= instructions) costing 4 points each.16
[SA] Inefficient vectorization: use of shorter than available vector length - Force compiler to use proper vector length. CAUTION: use of 512 bits vectors could be more expensive than 256 bits on some processors. Use intrinsics (costly and not portable). The issue costs 2 points.2
Warning! There is no dynamic data for this loop. Some checks can not been performed.0
175execPartial or unexisting vectorization - Use pragma to force vectorization and check potential dependencies between array access.1054.5898.2142.08
[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 12 issues (= instructions) costing 4 points each.48
[SA] Presence of expensive instructions (GATHER/SCATTER) - Use array restructuring. There are 5 issues (= instructions) costing 4 points each.20
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 4 issues ( = indirect data accesses) costing 4 point each.16
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 7 issues ( = arrays) costing 2 points each14
[SA] Presence of special instructions executing on a single port (BLEND/MERGE, BROADCAST) - Simplify data access and try to get stride 1 access. There are 3 issues (= instructions) costing 1 point each.3
[SA] Inefficient vectorization: use of masked instructions - Simplify control structure. The issue costs 2 points.2
[SA] Inefficient vectorization: use of shorter than available vector length - Force compiler to use proper vector length. CAUTION: use of 512 bits vectors could be more expensive than 256 bits on some processors. Use intrinsics (costly and not portable). The issue costs 2 points.2
Warning! There is no dynamic data for this loop. Some checks can not been performed.0
1028execPartial or unexisting vectorization - Use pragma to force vectorization and check potential dependencies between array access.1534.5295.5447.88
[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 24 issues (= instructions) costing 4 points each.96
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 12 issues ( = arrays) costing 2 points each24
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 7 issues ( = data accesses) costing 2 point each.14
[SA] Presence of special instructions executing on a single port (BLEND/MERGE, BROADCAST) - Simplify data access and try to get stride 1 access. There are 13 issues (= instructions) costing 1 point each.13
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
[SA] Inefficient vectorization: use of masked instructions - Simplify control structure. The issue costs 2 points.2
[SA] Inefficient vectorization: use of shorter than available vector length - Force compiler to use proper vector length. CAUTION: use of 512 bits vectors could be more expensive than 256 bits on some processors. Use intrinsics (costly and not portable). The issue costs 2 points.2
Warning! There is no dynamic data for this loop. Some checks can not been performed.0
253execPartial or unexisting vectorization - Use pragma to force vectorization and check potential dependencies between array access.1674.1495.3248.25
[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 28 issues (= instructions) costing 4 points each.112
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 13.75 issues ( = arrays) costing 2 points each28
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each.10
[SA] Presence of special instructions executing on a single port (BLEND/MERGE, BROADCAST) - Simplify data access and try to get stride 1 access. There are 5 issues (= instructions) costing 1 point each.5
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
[SA] Several paths (4 paths) - Simplify control structure or force the compiler to use masked instructions. There are 4 issues ( = paths) costing 1 point each.4
[SA] Inefficient vectorization: use of masked instructions - Simplify control structure. The issue costs 2 points.2
[SA] Inefficient vectorization: use of shorter than available vector length - Force compiler to use proper vector length. CAUTION: use of 512 bits vectors could be more expensive than 256 bits on some processors. Use intrinsics (costly and not portable). The issue costs 2 points.2
Warning! There is no dynamic data for this loop. Some checks can not been performed.0
330execInefficient vectorization.464.0910050
[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 8 issues (= instructions) costing 4 points each.32
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 4 issues ( = arrays) costing 2 points each8
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Inefficient vectorization: use of shorter than available vector length - Force compiler to use proper vector length. CAUTION: use of 512 bits vectors could be more expensive than 256 bits on some processors. Use intrinsics (costly and not portable). The issue costs 2 points.2
Warning! There is no dynamic data for this loop. Some checks can not been performed.0
272execInefficient vectorization.263.8410050
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 10 issues ( = arrays) costing 2 points each20
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Inefficient vectorization: use of shorter than available vector length - Force compiler to use proper vector length. CAUTION: use of 512 bits vectors could be more expensive than 256 bits on some processors. Use intrinsics (costly and not portable). The issue costs 2 points.2
Warning! There is no dynamic data for this loop. Some checks can not been performed.0
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