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[ 4 / 4 ] Application profile is long enough (28.39 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 3.00 / 3 ] Most of time spent in analyzed modules comes from functions compiled with -g and -fno-omit-frame-pointer
-g option gives access to debugging informations, such are source locations. -fno-omit-frame-pointer improve the accuracy of callchains found during the application profiling.
[ 3 / 3 ] Optimization level option is correctly used
[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.
[ 3.00 / 3 ] Architecture specific option -march=znver5 is used
[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.72 % of the execution time)
To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code
[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.
[ 4 / 4 ] Enough time of the experiment time spent in analyzed loops (71.26%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 4 / 4 ] CPU activity is good
CPU cores are active 98.79% of time
[ 4 / 4 ] Threads activity is good
On average, more than 96.85% of observed threads are actually active
[ 4 / 4 ] Affinity is good (99.85%)
Threads are not migrating to CPU cores: probably successfully pinned
[ 4 / 4 ] Loop profile is not flat
At least one loop coverage is greater than 4% (62.55%), representing an hotspot for the application
[ 4 / 4 ] Enough time of the experiment time spent in analyzed innermost loops (70.36%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 3 / 3 ] Cumulative Outermost/In between loops coverage (0.91%) lower than cumulative innermost loop coverage (70.36%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
[ 2 / 2 ] Less than 10% (0.01%) is spend in Libm/SVML (special functions)
Loop ID | Analysis | Penalty Score |
---|---|---|
►Loop 102 - exec | Execution Time: 62 % - Vectorization Ratio: 35.68 % - Vector Length Use: 16.96 % | |
►Loop Computation Issues | 4 | |
○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
►Control Flow Issues | 3 | |
○ | [SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each. | 3 |
►Data Access Issues | 4 | |
○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
○ | [SA] Presence of special instructions executing on a single port (SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 2 issues (= instructions) costing 1 point each. | 2 |
►Vectorization Roadblocks | 5 | |
○ | [SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each. | 3 |
○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
►Inefficient Vectorization | 2 | |
○ | [SA] Presence of special instructions executing on a single port (SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 2 issues (= instructions) costing 1 point each. | 2 |
○Loop 96 - exec | Execution Time: 3 % - Vectorization Ratio: 33.33 % - Vector Length Use: 12.50 % | |
►Loop 109 - exec | Execution Time: 1 % - Vectorization Ratio: 97.30 % - Vector Length Use: 97.64 % | |
►Data Access Issues | 19 | |
○ | [SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 0 issues ( = arrays) costing 2 points each | 0 |
○ | [SA] Presence of special instructions executing on a single port (SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 19 issues (= instructions) costing 1 point each. | 19 |
►Inefficient Vectorization | 19 | |
○ | [SA] Presence of special instructions executing on a single port (SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 19 issues (= instructions) costing 1 point each. | 19 |
►Loop 112 - exec | Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 % | |
►Loop Computation Issues | 4 | |
○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each. | 4 |
►Loop 59 - exec | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.94 % | |
►Loop Computation Issues | 2 | |
○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
►Loop 101 - exec | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 % | |
►Control Flow Issues | 5 | |
○ | [SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each. | 3 |
○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
►Data Access Issues | 4 | |
○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
○ | [SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points. | 2 |
►Vectorization Roadblocks | 7 | |
○ | [SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each. | 3 |
○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
►Loop 91 - exec | Execution Time: 0 % - Vectorization Ratio: 17.65 % - Vector Length Use: 12.32 % | |
►Loop Computation Issues | 6 | |
○ | [SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points. | 4 |
○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
►Control Flow Issues | 394 | |
○ | [SA] Too many paths (390 paths) - Simplify control structure. There are 390 issues ( = paths) costing 1 point each with a malus of 4 points. | 394 |
►Vectorization Roadblocks | 394 | |
○ | [SA] Too many paths (390 paths) - Simplify control structure. There are 390 issues ( = paths) costing 1 point each with a malus of 4 points. | 394 |
►Loop 110 - exec | Execution Time: 0 % - Vectorization Ratio: 95.83 % - Vector Length Use: 81.77 % | |
►Data Access Issues | 10 | |
○ | [SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 0 issues ( = arrays) costing 2 points each | 0 |
○ | [SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 10 issues (= instructions) costing 1 point each. | 10 |
►Inefficient Vectorization | 10 | |
○ | [SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 10 issues (= instructions) costing 1 point each. | 10 |
►Loop 100 - exec | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.10 % | |
►Control Flow Issues | 6 | |
○ | [SA] Several paths (4 paths) - Simplify control structure or force the compiler to use masked instructions. There are 4 issues ( = paths) costing 1 point each. | 4 |
○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
►Data Access Issues | 2 | |
○ | [SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points. | 2 |
►Vectorization Roadblocks | 6 | |
○ | [SA] Several paths (4 paths) - Simplify control structure or force the compiler to use masked instructions. There are 4 issues ( = paths) costing 1 point each. | 4 |
○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
►Loop 108 - exec | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 % | |
►Loop Computation Issues | 5 | |
○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
►Control Flow Issues | 5 | |
○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |