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exec - 2025-02-24 23:49:46 - MAQAO 2.21.1

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Optimizer

Loop IDAnalysisPenalty Score
Loop 102 - exec+Execution Time: 62 % - Vectorization Ratio: 35.68 % - Vector Length Use: 16.96 %
Loop Computation Issues+4
[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each.4
Control Flow Issues+3
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
Data Access Issues+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] Presence of special instructions executing on a single port (SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 2 issues (= instructions) costing 1 point each.2
Vectorization Roadblocks+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Inefficient Vectorization+2
[SA] Presence of special instructions executing on a single port (SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 2 issues (= instructions) costing 1 point each.2
Loop 96 - execExecution Time: 3 % - Vectorization Ratio: 33.33 % - Vector Length Use: 12.50 %
Loop 109 - exec+Execution Time: 1 % - Vectorization Ratio: 97.30 % - Vector Length Use: 97.64 %
Data Access Issues+19
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 0 issues ( = arrays) costing 2 points each0
[SA] Presence of special instructions executing on a single port (SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 19 issues (= instructions) costing 1 point each.19
Inefficient Vectorization+19
[SA] Presence of special instructions executing on a single port (SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 19 issues (= instructions) costing 1 point each.19
Loop 112 - exec+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop Computation Issues+4
[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each.4
Loop 59 - exec+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.94 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Loop 101 - exec+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Control Flow Issues+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Data Access Issues+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+7
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 91 - exec+Execution Time: 0 % - Vectorization Ratio: 17.65 % - Vector Length Use: 12.32 %
Loop Computation Issues+6
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+394
[SA] Too many paths (390 paths) - Simplify control structure. There are 390 issues ( = paths) costing 1 point each with a malus of 4 points.394
Vectorization Roadblocks+394
[SA] Too many paths (390 paths) - Simplify control structure. There are 390 issues ( = paths) costing 1 point each with a malus of 4 points.394
Loop 110 - exec+Execution Time: 0 % - Vectorization Ratio: 95.83 % - Vector Length Use: 81.77 %
Data Access Issues+10
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 0 issues ( = arrays) costing 2 points each0
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 10 issues (= instructions) costing 1 point each.10
Inefficient Vectorization+10
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 10 issues (= instructions) costing 1 point each.10
Loop 100 - exec+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.10 %
Control Flow Issues+6
[SA] Several paths (4 paths) - Simplify control structure or force the compiler to use masked instructions. There are 4 issues ( = paths) costing 1 point each.4
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+6
[SA] Several paths (4 paths) - Simplify control structure or force the compiler to use masked instructions. There are 4 issues ( = paths) costing 1 point each.4
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 108 - exec+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop Computation Issues+5
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Control Flow Issues+5
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
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