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[ 4 / 4 ] Application profile is long enough (17.41 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 3.00 / 3 ] Optimization level option is correctly used
[ 3.00 / 3 ] Most of time spent in analyzed modules comes from functions compiled with -g and -fno-omit-frame-pointer
-g option gives access to debugging informations, such are source locations. -fno-omit-frame-pointer improve the accuracy of callchains found during the application profiling.
[ 3.00 / 3 ] Architecture specific option -march=sapphirerapids is used
[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0 % of the execution time)
To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code
[ 4 / 4 ] Enough time of the experiment time spent in analyzed loops (89.13%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 4 / 4 ] Loop profile is not flat
At least one loop coverage is greater than 4% (89.05%), representing an hotspot for the application
[ 4 / 4 ] Enough time of the experiment time spent in analyzed innermost loops (89.13%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 3 / 3 ] Less than 10% (0%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 3 / 3 ] Cumulative Outermost/In between loops coverage (0.00%) lower than cumulative innermost loop coverage (89.13%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 2 / 2 ] Less than 10% (0%) is spend in Libm/SVML (special functions)
[ 2 / 2 ] Less than 10% (0%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
Loop ID | Module | Analysis | Penalty Score | Coverage (%) | Vectorization Ratio (%) | Vector Length Use (%) |
---|---|---|---|---|---|---|
►3 | exec | Inefficient vectorization. | 79 | 89.05 | 100 | 46.2 |
○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 16 issues (= instructions) costing 4 points each. | 64 | ||||
○ | [SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 4 issues ( = arrays) costing 2 points each | 8 | ||||
○ | [SA] Presence of special instructions executing on a single port (INSERT/EXTRACT) - Simplify data access and try to get stride 1 access. There are 3 issues (= instructions) costing 1 point each. | 3 | ||||
○ | [SA] Inefficient vectorization: use of shorter than available vector length - Force compiler to use proper vector length. CAUTION: use of 512 bits vectors could be more expensive than 256 bits on some processors. Use intrinsics (costly and not portable). The issue costs 2 points. | 2 | ||||
○ | [SA] Inefficient vectorization: use of masked instructions - Simplify control structure. The issue costs 2 points. | 2 | ||||
○ | Warning! There is no dynamic data for this loop. Some checks can not been performed. | 0 | ||||
○0 | exec | Partial or unexisting vectorization - No issue detected | 0 | 0.06 | 0 | 6.25 |
►2 | exec | Partial or unexisting vectorization - Use pragma to force vectorization and check potential dependencies between array access. | 5 | 0.02 | 0 | 6.25 |
○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each. | 4 | ||||
○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each. | 1 |