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exec - 2023-09-05 15:14:32 - MAQAO 2.17.8

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Strategizer  

[ 4 / 4 ] Enough time of the experiment time spent in analyzed loops (99.87%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 4 / 4 ] Loop profile is not flat

At least one loop coverage is greater than 4% (51.92%), representing an hotspot for the application

[ 4 / 4 ] Enough time of the experiment time spent in analyzed innermost loops (47.69%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 3 / 3 ] Less than 10% (0%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 0 / 3 ] Cumulative Outermost/In between loops coverage (52.18%) greater than cumulative innermost loop coverage (47.69%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 2 / 2 ] Less than 10% (0%) is spend in Libm/SVML (special functions)

[ 2 / 2 ] Less than 10% (0%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

Optimizer

Loop IDModuleAnalysisPenalty ScoreCoverage (%)Vectorization
Ratio (%)
Vector Length
Use (%)
1247execPartial or unexisting vectorization - Use pragma to force vectorization and check potential dependencies between array access.1851.9217.3514.67
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each.12
[SA] Several paths (4 paths) - Simplify control structure or force the compiler to use masked instructions. There are 4 issues ( = paths) costing 1 point each.4
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
1248execPartial or unexisting vectorization - Use pragma to force vectorization and check potential dependencies between array access.219.64012.5
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
1399execPartial or unexisting vectorization - Use pragma to force vectorization and check potential dependencies between array access.2410.3911.1113.89
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 4 issues ( = indirect data accesses) costing 4 point each.16
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 4 issues ( = data accesses) costing 2 point each.8
1052execInefficient vectorization.68.2110050
[DA] Ratio time (ORIG)/time (DL1) is greater than 3 (3.88) - Perform blocking. Perform array restructuring. There are 0 issues (= non unit stride or indirect memory access) costing 2 point each, with an additional malus of 4 points due to the ORIG/DL1 ratio.4
[SA] Inefficient vectorization: use of shorter than available vector length - Force compiler to use proper vector length. CAUTION: use of 512 bits vectors could be more expensive than 256 bits on some processors. Use intrinsics (costly and not portable). The issue costs 2 points.2
940execInefficient vectorization.77.9210050
[DA] Ratio time (ORIG)/time (DL1) is greater than 3 (4.04) - Perform blocking. Perform array restructuring. There are 0 issues (= non unit stride or indirect memory access) costing 2 point each, with an additional malus of 5 points due to the ORIG/DL1 ratio.5
[SA] Inefficient vectorization: use of shorter than available vector length - Force compiler to use proper vector length. CAUTION: use of 512 bits vectors could be more expensive than 256 bits on some processors. Use intrinsics (costly and not portable). The issue costs 2 points.2
835execInefficient vectorization.20.5210050
[SA] Inefficient vectorization: use of shorter than available vector length - Force compiler to use proper vector length. CAUTION: use of 512 bits vectors could be more expensive than 256 bits on some processors. Use intrinsics (costly and not portable). The issue costs 2 points.2
Warning! There is no dynamic data for this loop. Some checks can not been performed.0
1165execInefficient vectorization.20.4510050
[SA] Inefficient vectorization: use of shorter than available vector length - Force compiler to use proper vector length. CAUTION: use of 512 bits vectors could be more expensive than 256 bits on some processors. Use intrinsics (costly and not portable). The issue costs 2 points.2
Warning! There is no dynamic data for this loop. Some checks can not been performed.0
1398execPartial or unexisting vectorization - Use pragma to force vectorization and check potential dependencies between array access.120.2012.38
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 4 issues ( = data accesses) costing 2 point each.8
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
847execInefficient vectorization.20.1510050
[SA] Inefficient vectorization: use of shorter than available vector length - Force compiler to use proper vector length. CAUTION: use of 512 bits vectors could be more expensive than 256 bits on some processors. Use intrinsics (costly and not portable). The issue costs 2 points.2
Warning! There is no dynamic data for this loop. Some checks can not been performed.0
841execInefficient vectorization.20.1510050
[SA] Inefficient vectorization: use of shorter than available vector length - Force compiler to use proper vector length. CAUTION: use of 512 bits vectors could be more expensive than 256 bits on some processors. Use intrinsics (costly and not portable). The issue costs 2 points.2
Warning! There is no dynamic data for this loop. Some checks can not been performed.0
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