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bench - 2025-04-04 13:20:22 - MAQAO 2.21.3

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Stylizer  

[ 4 / 4 ] Application profile is long enough (637.80 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 3 / 3 ] Optimization level option is correctly used

[ 3.00 / 3 ] Most of time spent in analyzed modules comes from functions compiled with -g and -fno-omit-frame-pointer

-g option gives access to debugging informations, such are source locations. -fno-omit-frame-pointer improve the accuracy of callchains found during the application profiling.

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 3.00 / 3 ] Architecture specific option -march=armv8.4-a is used

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.00 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.

[ 0 / 0 ] Fastmath not used

Consider to add ffast-math to compilation flags (or replace -O3 with -Ofast) to unlock potential extra speedup by relaxing floating-point computation consistency. Warning: floating-point accuracy may be reduced and the compliance to IEEE/ISO rules/specifications for math functions will be relaxed, typically 'errno' will no longer be set after calling some math functions.

Optimizer

Loop IDAnalysisPenalty Score
Loop 1329 - bench+Execution Time: 48 % - Vectorization Ratio: 84.42 % - Vector Length Use: 50.87 %
Data Access Issues+234
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 31 issues ( = data accesses) costing 2 point each.62
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 43 issues ( = indirect data accesses) costing 4 point each.172
Vectorization Roadblocks+234
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 31 issues ( = data accesses) costing 2 point each.62
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 43 issues ( = indirect data accesses) costing 4 point each.172
Loop 1325 - bench+Execution Time: 34 % - Vectorization Ratio: 80.70 % - Vector Length Use: 48.46 %
Data Access Issues+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Vectorization Roadblocks+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Loop 1240 - bench+Execution Time: 14 % - Vectorization Ratio: 86.00 % - Vector Length Use: 50.50 %
Data Access Issues+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Vectorization Roadblocks+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Loop 504 - bench+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 27.78 %
Control Flow Issues+1
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
Data Access Issues+2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Vectorization Roadblocks+3
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Loop 538 - bench+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 25.00 %
Control Flow Issues+1
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
Vectorization Roadblocks+1
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
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