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exec - 2024-04-27 01:23:02 - MAQAO 2.20.0

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▼Optimizer

Loop IDAnalysisPenalty Score
○Loop 873 - execExecution Time: 28 % - Vectorization Ratio: 100.00 % - Vector Length Use: 25.00 %
►Loop 880 - exec+Execution Time: 11 % - Vectorization Ratio: 100.00 % - Vector Length Use: 50.00 %
►Data Access Issues+24
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
○[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 11 issues ( = arrays) costing 2 points each22
►Vectorization Roadblocks+2
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
►Loop 2090 - exec+Execution Time: 9 % - Vectorization Ratio: 12.77 % - Vector Length Use: 14.10 %
►Loop Computation Issues+4
○[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 1 issues (= instructions) costing 4 points each.4
►Loop 1864 - exec+Execution Time: 5 % - Vectorization Ratio: 54.55 % - Vector Length Use: 15.91 %
►Loop Computation Issues+2
○[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
►Data Access Issues+16
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each.12
○[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
►Vectorization Roadblocks+16
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each.12
○[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
►Loop 1370 - exec+Execution Time: 2 % - Vectorization Ratio: 97.00 % - Vector Length Use: 48.88 %
►Loop Computation Issues+64
○[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 16 issues (= instructions) costing 4 points each.64
►Data Access Issues+26
○[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 9 issues ( = arrays) costing 2 points each18
○[SA] Presence of special instructions executing on a single port (BROADCAST) - Simplify data access and try to get stride 1 access. There are 6 issues (= instructions) costing 1 point each.6
○[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
►Inefficient Vectorization+6
○[SA] Presence of special instructions executing on a single port (BROADCAST) - Simplify data access and try to get stride 1 access. There are 6 issues (= instructions) costing 1 point each.6
►Loop 393 - exec+Execution Time: 1 % - Vectorization Ratio: 89.47 % - Vector Length Use: 44.08 %
►Loop Computation Issues+2
○[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
►Data Access Issues+23
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
○[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 5 issues ( = arrays) costing 2 points each10
○[SA] Presence of special instructions executing on a single port (COMPRESS/EXPAND, BROADCAST) - Simplify data access and try to get stride 1 access. There are 5 issues (= instructions) costing 1 point each.5
○[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
►Vectorization Roadblocks+6
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
►Inefficient Vectorization+7
○[SA] Presence of special instructions executing on a single port (COMPRESS/EXPAND, BROADCAST) - Simplify data access and try to get stride 1 access. There are 5 issues (= instructions) costing 1 point each.5
○[SA] Inefficient vectorization: use of masked instructions - Simplify control structure. The issue costs 2 points.2
►Loop 875 - exec+Execution Time: 0 % - Vectorization Ratio: 30.00 % - Vector Length Use: 15.31 %
►Loop Computation Issues+2
○[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
►Data Access Issues+22
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each.18
○[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, BROADCAST) - Simplify data access and try to get stride 1 access. There are 4 issues (= instructions) costing 1 point each.4
►Vectorization Roadblocks+18
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each.18
►Inefficient Vectorization+4
○[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, BROADCAST) - Simplify data access and try to get stride 1 access. There are 4 issues (= instructions) costing 1 point each.4
○Loop 2345 - execExecution Time: 0 % - Vectorization Ratio: 100.00 % - Vector Length Use: 50.00 %
►Loop 332 - exec+Execution Time: 0 % - Vectorization Ratio: 86.96 % - Vector Length Use: 44.57 %
►Loop Computation Issues+2
○[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
►Data Access Issues+38
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each.12
○[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 8 issues ( = arrays) costing 2 points each16
○[SA] Presence of special instructions executing on a single port (COMPRESS/EXPAND, BROADCAST) - Simplify data access and try to get stride 1 access. There are 8 issues (= instructions) costing 1 point each.8
○[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
►Vectorization Roadblocks+12
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 6 issues ( = data accesses) costing 2 point each.12
►Inefficient Vectorization+10
○[SA] Presence of special instructions executing on a single port (COMPRESS/EXPAND, BROADCAST) - Simplify data access and try to get stride 1 access. There are 8 issues (= instructions) costing 1 point each.8
○[SA] Inefficient vectorization: use of masked instructions - Simplify control structure. The issue costs 2 points.2
►Loop 994 - exec+Execution Time: 0 % - Vectorization Ratio: 33.33 % - Vector Length Use: 16.67 %
►Data Access Issues+6
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
○[SA] Presence of special instructions executing on a single port (BROADCAST) - Simplify data access and try to get stride 1 access. There are 4 issues (= instructions) costing 1 point each.4
►Vectorization Roadblocks+2
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
►Inefficient Vectorization+4
○[SA] Presence of special instructions executing on a single port (BROADCAST) - Simplify data access and try to get stride 1 access. There are 4 issues (= instructions) costing 1 point each.4
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