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exec - 2026-08-14 10:10:43 - MAQAO 2026.1.0

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  • run_0

▼Code Quality  

[ 4 / 4 ] Enough time of the experiment time spent in analyzed loops (71.03%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 4 / 4 ] Threads activity is good

On average, more than 99.67% of observed threads are actually active

[ 4 / 4 ] CPU activity is good

CPU cores are active 99.67% of time

[ 4 / 4 ] Loop profile is not flat

At least one loop coverage is greater than 4% (26.69%), representing an hotspot for the application

[ 4 / 4 ] Enough time of the experiment time spent in analyzed innermost loops (44.30%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 4 / 4 ] Affinity is good (99.91%)

Threads are not migrating to CPU cores: probably successfully pinned

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 0 / 3 ] Too many functions do not use all threads

Functions running on a reduced number of threads (typically sequential code) cover at least 10% of the application profiled time (54.59%). Check both "Max Inclusive Time Over Threads" and "Nb Threads" in Functions or Loops tabs and consider parallelizing sequential regions or improving parallelization of regions running on a reduced number of threads

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (26.73%) lower than cumulative innermost loop coverage (44.30%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)

▼Loops Overview

Loop IDAnalysisPenalty Score
►Loop 812 - exec+Profiled Execution Time: 26 % - Vectorization Ratio: 34.76 % - Vector Length Use: 18.63 %
►Loop Computation Issues+2
○[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
►Control Flow Issues+6
○[SA] Several paths (4 paths) - Simplify control structure or force the compiler to use masked instructions. There are 4 issues ( = paths) costing 1 point each.4
○[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
►Data Access Issues+4
○[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 2 issues (= instructions) costing 1 point each.2
○[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
►Vectorization Roadblocks+6
○[SA] Several paths (4 paths) - Simplify control structure or force the compiler to use masked instructions. There are 4 issues ( = paths) costing 1 point each.4
○[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
►Inefficient Vectorization+2
○[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM, BROADCAST) - Simplify data access and try to get stride 1 access. There are 2 issues (= instructions) costing 1 point each.2
►Loop 1014 - exec+Profiled Execution Time: 19 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 %
►Data Access Issues+0
○[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 0 issues ( = arrays) costing 2 points each0
►Loop 679 - exec+Profiled Execution Time: 14 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
►Loop Computation Issues+5
○[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
►Control Flow Issues+5
○[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
►Loop 814 - exec+Profiled Execution Time: 8 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
►Loop Computation Issues+5
○[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
►Control Flow Issues+5
○[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
►Data Access Issues+2
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
►Vectorization Roadblocks+2
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
►Loop 1356 - exec+Profiled Execution Time: 1 % - Vectorization Ratio: 16.13 % - Vector Length Use: 14.52 %
►Loop Computation Issues+12
○[SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 3 issues (= instructions) costing 4 points each.12
►Data Access Issues+37
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each.18
○[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 3 issues ( = indirect data accesses) costing 4 point each.12
○[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM) - Simplify data access and try to get stride 1 access. There are 5 issues (= instructions) costing 1 point each.5
○[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
►Vectorization Roadblocks+30
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 9 issues ( = data accesses) costing 2 point each.18
○[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 3 issues ( = indirect data accesses) costing 4 point each.12
►Inefficient Vectorization+5
○[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, SHUFFLE/PERM) - Simplify data access and try to get stride 1 access. There are 5 issues (= instructions) costing 1 point each.5
○Loop 1135 - execProfiled Execution Time: 0 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 %
►Loop 1013 - exec+Profiled Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
►Loop Computation Issues+2
○[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
►Control Flow Issues+15
○[SA] Too many paths (9 paths) - Simplify control structure. There are 9 issues ( = paths) costing 1 point each with a malus of 4 points.13
○[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
►Data Access Issues+4
○[SA] Presence of special instructions executing on a single port (BROADCAST) - Simplify data access and try to get stride 1 access. There are 2 issues (= instructions) costing 1 point each.2
○[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
►Vectorization Roadblocks+15
○[SA] Too many paths (9 paths) - Simplify control structure. There are 9 issues ( = paths) costing 1 point each with a malus of 4 points.13
○[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
►Inefficient Vectorization+2
○[SA] Presence of special instructions executing on a single port (BROADCAST) - Simplify data access and try to get stride 1 access. There are 2 issues (= instructions) costing 1 point each.2
►Loop 811 - exec+Profiled Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 11.46 %
►Control Flow Issues+6
○[SA] Several paths (4 paths) - Simplify control structure or force the compiler to use masked instructions. There are 4 issues ( = paths) costing 1 point each.4
○[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
►Data Access Issues+2
○[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
►Vectorization Roadblocks+6
○[SA] Several paths (4 paths) - Simplify control structure or force the compiler to use masked instructions. There are 4 issues ( = paths) costing 1 point each.4
○[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2

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